Chapter 9 Maps and glyphs
Not sure this is a separate chapter but putting this here for now…
- always remember to ask if you need a map in the first place
- uncertainty glyphs
- blur, and problems with it
- problems with glyphs more generally
- bivariate maps
- VSUPs
- connect back to LLO and/or regularization (I think LLO…)
- pixelation
- HOPs