Chapter 9 Maps and glyphs

Not sure this is a separate chapter but putting this here for now…

  • always remember to ask if you need a map in the first place
  • uncertainty glyphs
    • blur, and problems with it
    • problems with glyphs more generally
  • bivariate maps
  • VSUPs
    • connect back to LLO and/or regularization (I think LLO…)
  • pixelation
  • HOPs